Audio Innovation
Across Every Vertical

Automotive

Private audio for every seat

Home & Office

Take the call without the cross-talk

Robotics

Machines that hear
and answer like people do

Aviation

An undisturbed space for your flight

Gaming

Sound ray-traced  
the way light is

Pro Audio

Studio-grade processing with cutting edge technology

Streaming

Real-time processing
at broadcast scale

The Limit Stops Being
What the Chip Supports

Massively
parallel

Up to 75x faster processing than CPU — 2048+ concurrent audio threads on cores built for parallel work

Real-time
neural audio

Neural network inference in under a millisecond — AI processing inside the audio path

Faster
to build on

High-level APIs instead of months of low-level optimization — shipped over the air to every unit at once

Under 2% of your infotainment GPU

Runs on the GPU already designed into the system — no DSP, no added silicon, no board space

One Tool:
From Graph to Sound

Multi-Zone Player

Soundscape Zone demo video in a car cabin

25 dB

inter-zone suppression, against a 2 dB passive baseline

~2%

of the infotainment GPU already in the vehicle

Up to 4

sound bubbles providing individual sound experience

100%

software solution. Runs on GPUs with no additional hardware

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